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  1. Got the following Error report after playing a match on the 3 Player Map, Ternion. Me against 2 AI. Side note: The AI never seemed to get started playing. As I advanced and gained ground the match ended like 2 minutes in without a single battle. Territories all showed as White, except for the ones I was taking over. This occured three times in a row. NullReferenceException: Object reference not set to an instance of an object FracturedState.Game.Network.GlobalNetworkActions.RpcEndMatch () FracturedState.Game.Network.GlobalNetworkActions.InvokeRpcRpcEndMatch (UnityEngine.Networking.NetworkBehaviour obj, UnityEngine.Networking.NetworkReader reader) UnityEngine.Networking.NetworkIdentity.HandleRPC (Int32 cmdHash, UnityEngine.Networking.NetworkReader reader) UnityEngine.Networking.ClientScene.OnRPCMessage (UnityEngine.Networking.NetworkMessage netMsg) UnityEngine.Networking.NetworkConnection.InvokeHandler (UnityEngine.Networking.NetworkMessage netMsg) UnityEngine.Networking.LocalClient.ProcessInternalMessages () UnityEngine.Networking.LocalClient.Update () UnityEngine.Networking.NetworkClient.UpdateClients () UnityEngine.Networking.NetworkIdentity.UNetStaticUpdate ()